The Miscellaneous menu contains settings for mobs that don't quite fit into another category, ranging from the Locator Bar to rare mob spawns like the Killer Rabbit.
Nice Mob Manager can show mobs on the vanilla Locator Bar, so players can see nearby mobs at a glance. The color and range of each mob's icon can be configured in the Passive, Neutral & Hostile Mobs menus.
| Setting | Default | Description |
|---|---|---|
| Mobs Show On Locator Bar | Disabled | Shows mobs on the Locator Bar of nearby players. |
| Spawn Egg Locator Bar Icons | Disabled | Replaces the default dots with the spawn egg of each mob. Village meeting points get a bell icon, and Rarity Mobs get their own icon. (Requires the resource pack) |
Players in Spectator Mode do not see mobs on their Locator Bar.
| Setting | Default | Description |
|---|---|---|
| Scaling/Rarity Only On Surface | Enabled | When enabled, random sizes and Rarities are only applied to mobs that spawn in a spot where they can see the sky. When disabled, they apply to mobs everywhere. |
| Skeleton Horse Traps | Enabled | When disabled, Skeleton Horses no longer spawn as traps during thunderstorms. |
| Random Shulker Color | Enabled | Gives Shulkers a random color when they spawn. |
| Iron Golem Angry At Player | Enabled | When disabled, Iron Golems are treated as if they were built by a player, so they no longer turn hostile towards players. |
| Chickens Lay Eggs | Enabled | When disabled, Chickens no longer lay eggs. |
| Size Relative Creeper Fuse | Enabled | Makes a Creeper's fuse time depend on its size. Bigger Creepers take longer to explode, smaller ones explode faster. |
| Sniffers Track Digs | Enabled | When disabled, Sniffers forget where they have already dug, so they can dig in the same spots again. |
| Rabbits Eat Carrot Plants | Enabled | When disabled, Rabbits no longer eat carrot crops. |
| Random Jeb Sheep Wool Color | Enabled | Changes the actual wool color of Sheep named jeb_ every 10 seconds, so shearing them gives random wool colors. |
| Setting | Range | Default | Description |
|---|---|---|---|
| Jeb Sheep Spawn Chance | 0–100% | 3% | Chance for a Sheep to spawn named jeb_, making it rainbow colored. |
| Killer Rabbit Spawn Chance | 0–100% | 2% | Chance for a Rabbit to spawn as a hostile Killer Rabbit. |
| Baby Mount Spawn Chance | 0–100% | 5% | Chance for an adult Chicken, Cow, Goat, Mooshroom, Panda, Pig, Polar Bear, Sheep or Sniffer to spawn with a baby riding on its back. The baby stays a baby while riding and starts growing up once it gets off. |
| Evoker To Illusioner Chance | 0–100% | 25% | Chance for an Evoker to be replaced by an Illusioner holding a Bow with Power II and Punch I. |
| Immune To Zombification Chance | 0–100% | 0% | Chance for a mob to spawn immune to zombification, so Piglins and Hoglins no longer transform in the Overworld. |
| Brown Mooshroom Spawn Chance | 0–100% | 15% | Chance for a Mooshroom to spawn as a Brown Mooshroom. |
| Chance For Mobs To Be Left Handed | 0–100% | 30% | Chance for a mob to spawn left-handed. |
Encountering a Killer Rabbit grants the advancement Killer Instinct, and encountering an Illusioner grants Illusion Shattered.