Every race has its own Horn of Roots, colored in the race color. It is played like a Goat Horn, but has a sound unique to its race that can be heard from up to 256 blocks away. All Horns of Roots share one 8-second cooldown.
| Horn | Race | Found In | Give Command |
|---|---|---|---|
| Aetherian | Shelter | /loot give @s loot fabled_roots:item/aetherian_horn |
|
| Dunesworn | Shelter, Outpost | /loot give @s loot fabled_roots:item/dunesworn_horn |
|
| Endling | Shelter, Outpost | /loot give @s loot fabled_roots:item/endling_horn |
|
| Frostborne | Shelter | /loot give @s loot fabled_roots:item/frostborne_horn |
|
| Moonshroud | Shelter | /loot give @s loot fabled_roots:item/moonshroud_horn |
|
| Netherian | Shelter | /loot give @s loot fabled_roots:item/netherian_horn |
|
| Oakhearted | Shelter, Outpost | /loot give @s loot fabled_roots:item/oakhearted_horn |
|
| Orebringer | Shelter | /loot give @s loot fabled_roots:item/orebringer_horn |
|
| Palehearted | Shelter, Outpost | /loot give @s loot fabled_roots:item/palehearted_horn |
|
| Turtlekin | Shelter | /loot give @s loot fabled_roots:item/turtlekin_horn |
The Horn of Roots does not trigger the Goat Horn effects of the Bard class. Collecting all 10 race horns grants the advancement Call of the Races.
Each horn can be found in the following places of its own race: