Nice Keep Inventory changes what happens when a player dies. Instead of losing everything, important items such as armor, tools and food are kept, which creates a balanced middle ground between vanilla death and the keep_inventory game rule. The data pack also adds an optional grave system that safely stores dropped items, and three enchantments themed around death.
The data pack is currently published only on Modrinth. All required assets are included in the data pack and can also be used as a resource pack. An automatically converted mod version is also available. You can download it here: Nice Keep Inventory on Modrinth
When using the mod version in singleplayer worlds, the data pack does not need to be loaded as a resource pack. However, when using the mod version on a server, you must either include the assets from the data pack in your server's resource pack or instruct players to install the mod locally.
All of the following can be configured on the Administration page. The values below are the defaults.
| Feature | Default | Description |
|---|---|---|
| Partial Keep Inventory | Tag List | Items in the Non-Droppable Item Tag List (armor, tools, weapons, food and more) are kept. Everything else is dropped. |
| Graves | Enabled | Dropped items are stored in a Grave instead of being scattered on the ground. |
| Experience Loss | 30% | Players lose part of their Experience Levels. |
| Equipment Damage | 10% | Worn equipment loses part of its maximum durability. |
| Player Head Drop | 20% | Players have a chance to receive their own head. |
Items with Curse of Vanishing are always removed on death.
| Page | Description |
|---|---|
| Graves | How graves are placed, opened and how long they last. |
| Safekeep | Keep all items on death at the cost of durability. |
| Deathlock | Only you can pick up your dropped items or open your grave. |
| Gravehold | Your dropped items and grave last twice as long. |
| Administration | The configuration menu and restoring a player's inventory. |
Nice Keep Inventory adds the following advancements to the Explorer's Eden advancement tab:
| Advancement | Description | Type |
|---|---|---|
| Rest in Pieces | Die for the first time. | Task |
| Grave Robber | Retrieve items from your own grave. | Task |
| Six Feet Under, Briefly | Recover your own grave after dying with Deathlock active. | Goal |
| Safekeeping | Enchant an armor piece with Safekeep. | Task |
| Paying the Toll | Die with Safekeep active and keep all your items. | Task |
| Triple Threat | Obtain each of the three death enchantments at least once. | Goal |