keepinv:safekeep
#minecraft:non_treasure#minecraft:in_enchanting_table#minecraft:on_mob_spawn_equipment#minecraft:on_random_loot#minecraft:on_traded_equipment#minecraft:tradeable
An armor enchantment that lets you keep every item on death, at the cost of durability.
If a player dies while wearing any armor piece enchanted with Safekeep, all items stay in their inventory, including items that would normally drop. In exchange, every worn armor piece with Safekeep loses 33% of its maximum durability. Experience Loss, Equipment Damage and Player Head Drops still apply.
Enchanting an armor piece with Safekeep grants the advancement Safekeeping, and dying with it grants Paying the Toll.
The enchantment level range at which this enchantment can be rolled in an Enchanting Table:
| Level | Min. Enchanting Level | Max. Enchanting Level |
|---|---|---|
| I | 15 | 65 |
This enchantment has an anvil cost multiplier of 4. When combining it from an enchanted book, the cost is halved.
Enchant the held item: /enchant @s keepinv:safekeep 1
Get an enchanted book: /give @s enchanted_book[stored_enchantments={"keepinv:safekeep":1}]