A Realm Recrafted: 1.21.5 Changelog
Changes
- Switched from Pl3xmap to Bluemap for the servers online worldmap
- Players on world map are now hidden when sneaking or invisible
- Players can now make signs appear on the world map:
- Point of Interest: [poi] <short description>
- Shop: [shop] <short description>
- Farm: [farm] <short description>
- Base: [base] <short description>
- Removed Voice Chat interactions (Sculk Sensors, etc)
- Deep Blue & Astral Plane now have an Outer Wilds area starting after XZ:2500
- Temporary removed Player Trading via command due to the mod not having an 1.21.5 port yet
- Increased chance of dropping player head on death from 15% to 30%
- Wandering Traders can no longer turn into Illusioners
- Villagers can no longer be leashed (srsly there are boats now)
- Players no longer loose max health when dying
- Removed Ankerheart enchantment
- Removed Bat, Rabbit & Pig Tweaks (There will be a replacement in a future update)
- Removed Nice End Mobs (There will be a replacement in a future update)
- Removed Nitwit Quests
- Changed formatting of various text elements
- Removed Stonecutter Armor Stand Pose recipes
- Increased chance for Villager to change its type when given an item from 5% to 15%
- Village Names now keep their color when renaming with a custom named name tag
- Made the loot table of common rarity mobs a bit more rewarding
- Added new plants to loot table of rare rarity mobs (Treasure Bundles)
- Only naturally spawned mobs now can get a Baby Mount
- Villager Names are now shown in Villager Data Message
- Removed changing weather based on season
- Clock bossbar hud now indicates current weather with an icon
- Clock bossbar hud now indicates current season by changing color of the date shown
- Wandering Trader Announcement message is now shown in the actionbar
- Increased duration of glowing effect for Wandering Traders after spawn from 15 to 60 seconds
- Lit Soul-/Campfires recipes now also accept Soul-/Torches as ingredient instead of Fire Charges
- Random Mob Equipment now gets stronger the further away a mob spawns from the center of a world (XZ:0)
- Orebringer Luck effect will now only be applied in cave biomes
- Removed Spawn Crate textures due to vanilla spawn eggs being great now!
- Chickens/Boats spawned at Spawn/Heritage Harbor now get killed instead of exposing the person spawning them
- Reduced speed boost on Dirt Path blocks
- Removed old Wolf variants: Dusty, Fields, Masked, Shrub, Smoky, Varied
- Removed modified cat morning gift loot table
- Dead Bush can now be smoked (?) from Bush in a smoker (replaces smelting Dead Bush from Flowering-/Azalea)
- Netherite Tools & Armor now become unbreakable when equipped (Mending, Unbreaking, Sacrifice, Handyman, Midas Touch, Crystal Curse, Heroes Crown get removed)
- Added recipe for smelting Brown Dye from Podzol
- Added new Music Discs:
- Moonlight Market
- Venice Violins
- Custom Music Discs are now obtainable by Skeletons shooting Creepers
- Added new Hats:
- Suria Civilasi
- Slime Hat
- Added new Pet Hats:
- Axolotl (5 variants)
- Bee
- Camel
- Chicken
- Cow
- Creeper
- Ender Dragon
- Drowned
- Elder Guardian
- Enderman
- Evoker
- Fox (2 variants)
- Frog (3 variants)
- Glow Squid
- Goat
- Guardian
- Hoglin
- Husk
- Iron Golem
- Llama (4 variants)
- Mooshroom (2 variants)
- Panda (2 variants)
- Phantom
- Pig
- Piglin Brute
- Piglin
- Pillager
- Polar Bear
- Pufferfish
- Ravager
- Sheep (8 variants)
- Shulker
- Skeleton
- Sniffer
- Snow Golem
- Spider
- Squid
- Stray
- Strider
- Trader Llama
- Turtle
- Villager (4 variants)
- Vindicator
- Warden
- Witch
- Wither Skeleton
- Wither
- Wolf
- Zoglin
- Zombie Villager
- Zombie
- Zombified Piglin
- Players consuming food items while wearing a Pet Hat will receive a short, small Resistance effect
- Added Pet Hats to loot pools of Key Golem Vaults, Rare Digsite Chests, Vanilla Village House Chests
- Removed custom Lodestone recipe
- Added Pumpkin, Melon heads to selection of Waypoint Icons
- Added Firefly Bush, Bush, Short Dry Grass, Tall Dry Grass, Leaf Litter, Wildflowers, Cactus Flower to list of safe to tp blocks
Enchantments Encore:
- Renamed Airbag enchantment to Cushion
- Added Guard enchantment (non treasure)
- Added Gallop enchantment (on random loot, tradeable)
- Aspect, Pacifier enchantments are now incompatible with Sharpness & Guard enchantments
- Removed Red Moon enchantment
- Removed Glass Breaker enchantment
- Replaced Arrow-/Trail enchantments with the new improved Aura enchantments (on random loot, tradeable):
- Aura enchantments apply to helmets
- They give off Particles based on whether a player is idling, moving or gets hit
- Particles played when a player is idling start after the player stood still for 30 seconds
- Particles also apply to Projectiles shot by Cross-/Bows and thrown Tridents
- Idle Particles are also displayed when the item is equipped by an Armor Stand
- Player Pets (Parrots, Wolves, Cats) also display particles when moving and the owner has an Aura enchantment equipped
- Added variants/styles: Angry, Aquatic, Echoing, Enchanted, Ender, Flaming, Heavenly, Lovely, Lush, Muddy, Ominous, Pale, Sparking, Sticky, Trial
Automaticons:
- Automaticons now only have one base instead of one for every tool
- Automaticons can be equipped with any tool except Netherite (Swords, Axes, Shovels, Pickaxes, Hoes):
- Equipping an Automaticon with the wrong tool for the item it farms will still give an item per payout (but only 1)
- Tools support custom max damage components
- Tools can be enchanted with Looting/Fortune for more items per payout if it's the right tool
- Tools can be enchanted with Unbreaking for it to last longer
- Tools can be enchanted with Efficiency for a faster payout
- Tools break when their durability runs out
- Tools can be unequipped by right clicking if the Automaticon is holding no item in it's offhand
- Automaticons now also drop the equipped tool and item when broken
- Added new heads to the selection of Automaticon heads
- Animations got replaced with fixed poses:
- currently 18 poses in total
- each Automaticon does a random pose when placed
- there's a 50% chance every 10 minutes for the Automaticon to change it's pose
- Automaticons now show durability of equipped tool
- Automaticons now show a progress bar to better indicate when the next payout is about to happen
- Added new crafting recipe for the Automaticon item (Emerald Block surrounded by 8 Wheat in a crafting grid)
- Automaticon items now have a stack size of 16
- Added new 1.21.5 items to the list of farmable items:
- Sword: Brown Egg, Blue Egg
- Hoe: Leaf Litter, Cactus Flower, Wildflowers, Firefly Bush, Bush, Short Dry Grass, Tall Dry Grass
- Old placed Automaticons get removed automatically
Fixes
- Messages for excited Villagers not working
- Village name changing when switching to a name tag after ringing a bell
- Villager not getting glow effect when using Villager data command and the villager not having a job
- Magma Walker not working in certain situations