A Realm Recrafted: 1.21.5 Changelog

Changes

  • Switched from Pl3xmap to Bluemap for the servers online worldmap
  • Players on world map are now hidden when sneaking or invisible
  • Players can now make signs appear on the world map:
    • Point of Interest: [poi] <short description>
    • Shop: [shop] <short description>
    • Farm: [farm] <short description>
    • Base: [base] <short description>
  • Removed Voice Chat interactions (Sculk Sensors, etc)
  • Deep Blue & Astral Plane now have an Outer Wilds area starting after XZ:2500
  • Temporary removed Player Trading via command due to the mod not having an 1.21.5 port yet
  • Increased chance of dropping player head on death from 15% to 30%
  • Wandering Traders can no longer turn into Illusioners
  • Villagers can no longer be leashed (srsly there are boats now)
  • Players no longer loose max health when dying
  • Removed Ankerheart enchantment
  • Removed Bat, Rabbit & Pig Tweaks (There will be a replacement in a future update)
  • Removed Nice End Mobs (There will be a replacement in a future update)
  • Removed Nitwit Quests
  • Changed formatting of various text elements
  • Removed Stonecutter Armor Stand Pose recipes
  • Increased chance for Villager to change its type when given an item from 5% to 15%
  • Village Names now keep their color when renaming with a custom named name tag
  • Made the loot table of common rarity mobs a bit more rewarding
  • Added new plants to loot table of rare rarity mobs (Treasure Bundles)
  • Only naturally spawned mobs now can get a Baby Mount
  • Villager Names are now shown in Villager Data Message
  • Removed changing weather based on season
  • Clock bossbar hud now indicates current weather with an icon
  • Clock bossbar hud now indicates current season by changing color of the date shown
  • Wandering Trader Announcement message is now shown in the actionbar
  • Increased duration of glowing effect for Wandering Traders after spawn from 15 to 60 seconds
  • Lit Soul-/Campfires recipes now also accept Soul-/Torches as ingredient instead of Fire Charges
  • Random Mob Equipment now gets stronger the further away a mob spawns from the center of a world (XZ:0)
  • Orebringer Luck effect will now only be applied in cave biomes
  • Removed Spawn Crate textures due to vanilla spawn eggs being great now!
  • Chickens/Boats spawned at Spawn/Heritage Harbor now get killed instead of exposing the person spawning them
  • Reduced speed boost on Dirt Path blocks
  • Removed old Wolf variants: Dusty, Fields, Masked, Shrub, Smoky, Varied
  • Removed modified cat morning gift loot table
  • Dead Bush can now be smoked (?) from Bush in a smoker (replaces smelting Dead Bush from Flowering-/Azalea)
  • Netherite Tools & Armor now become unbreakable when equipped (Mending, Unbreaking, Sacrifice, Handyman, Midas Touch, Crystal Curse, Heroes Crown get removed)
  • Added recipe for smelting Brown Dye from Podzol
  • Added new Music Discs:
    • Moonlight Market
    • Venice Violins
  • Custom Music Discs are now obtainable by Skeletons shooting Creepers
  • Added new Hats:
    • Suria Civilasi
    • Slime Hat
  • Added new Pet Hats:
    • Axolotl (5 variants)
    • Bee
    • Camel
    • Chicken
    • Cow
    • Creeper
    • Ender Dragon
    • Drowned
    • Elder Guardian
    • Enderman
    • Evoker
    • Fox (2 variants)
    • Frog (3 variants)
    • Glow Squid
    • Goat
    • Guardian
    • Hoglin
    • Husk
    • Iron Golem
    • Llama (4 variants)
    • Mooshroom (2 variants)
    • Panda (2 variants)
    • Phantom
    • Pig
    • Piglin Brute
    • Piglin
    • Pillager
    • Polar Bear
    • Pufferfish
    • Ravager
    • Sheep (8 variants)
    • Shulker
    • Skeleton
    • Sniffer
    • Snow Golem
    • Spider
    • Squid
    • Stray
    • Strider
    • Trader Llama
    • Turtle
    • Villager (4 variants)
    • Vindicator
    • Warden
    • Witch
    • Wither Skeleton
    • Wither
    • Wolf
    • Zoglin
    • Zombie Villager
    • Zombie
    • Zombified Piglin
  • Players consuming food items while wearing a Pet Hat will receive a short, small Resistance effect
  • Added Pet Hats to loot pools of Key Golem Vaults, Rare Digsite Chests, Vanilla Village House Chests
  • Removed custom Lodestone recipe
  • Added Pumpkin, Melon heads to selection of Waypoint Icons
  • Added Firefly Bush, Bush, Short Dry Grass, Tall Dry Grass, Leaf Litter, Wildflowers, Cactus Flower to list of safe to tp blocks

Enchantments Encore:

  • Renamed Airbag enchantment to Cushion
  • Added Guard enchantment (non treasure)
  • Added Gallop enchantment (on random loot, tradeable)
  • Aspect, Pacifier enchantments are now incompatible with Sharpness & Guard enchantments
  • Removed Red Moon enchantment
  • Removed Glass Breaker enchantment
  • Replaced Arrow-/Trail enchantments with the new improved Aura enchantments (on random loot, tradeable):
    • Aura enchantments apply to helmets
    • They give off Particles based on whether a player is idling, moving or gets hit
    • Particles played when a player is idling start after the player stood still for 30 seconds
    • Particles also apply to Projectiles shot by Cross-/Bows and thrown Tridents
    • Idle Particles are also displayed when the item is equipped by an Armor Stand
    • Player Pets (Parrots, Wolves, Cats) also display particles when moving and the owner has an Aura enchantment equipped
    • Added variants/styles: Angry, Aquatic, Echoing, Enchanted, Ender, Flaming, Heavenly, Lovely, Lush, Muddy, Ominous, Pale, Sparking, Sticky, Trial

Automaticons:

  • Automaticons now only have one base instead of one for every tool
  • Automaticons can be equipped with any tool except Netherite (Swords, Axes, Shovels, Pickaxes, Hoes):
    • Equipping an Automaticon with the wrong tool for the item it farms will still give an item per payout (but only 1)
    • Tools support custom max damage components
    • Tools can be enchanted with Looting/Fortune for more items per payout if it's the right tool
    • Tools can be enchanted with Unbreaking for it to last longer
    • Tools can be enchanted with Efficiency for a faster payout
    • Tools break when their durability runs out
    • Tools can be unequipped by right clicking if the Automaticon is holding no item in it's offhand
  • Automaticons now also drop the equipped tool and item when broken
  • Added new heads to the selection of Automaticon heads
  • Animations got replaced with fixed poses:
    • currently 18 poses in total
    • each Automaticon does a random pose when placed
    • there's a 50% chance every 10 minutes for the Automaticon to change it's pose
  • Automaticons now show durability of equipped tool
  • Automaticons now show a progress bar to better indicate when the next payout is about to happen
  • Added new crafting recipe for the Automaticon item (Emerald Block surrounded by 8 Wheat in a crafting grid)
  • Automaticon items now have a stack size of 16
  • Added new 1.21.5 items to the list of farmable items:
    • Sword: Brown Egg, Blue Egg
    • Hoe: Leaf Litter, Cactus Flower, Wildflowers, Firefly Bush, Bush, Short Dry Grass, Tall Dry Grass
  • Old placed Automaticons get removed automatically

Fixes

  • Messages for excited Villagers not working
  • Village name changing when switching to a name tag after ringing a bell
  • Villager not getting glow effect when using Villager data command and the villager not having a job
  • Magma Walker not working in certain situations
Last modified: 2025/04/17 12:49