The Server got moved to a new and more powerful machine
Online World Map now is SSL secured
Adjusted View Distance: 10 - 16 Chunks depending on current performance
Adjusted Simulation Distance: 7 - 10 Chunks depending on current performance
Removed coloring of glow effect
Movement Speed of default entities is no longer being modified
Removed small buff for players when at their respective Heritage Structure
Removed Weather Device (old devices will automagically get removed)
Night is now skippable if 3/4 of all players are sleeping
AFK players are excluded from the count of players needed to skip night
Removed live fishing
Removed Movement Speed debuff on Snow Blocks and Mud
Reduced range for RTP to 5000 blocks starting from spawn
Overhauled Welcome Message a bit
Overhauled first join message a bit
Overhauled info messages for spawn a bit
Advancements will no longer be announced to chat (still shown for the player unlocking)
Ender Pearls vanish on player death
Changed Dig Sites enter/exit message to appear in actionbar
Dig Site Chests now generate faster
Overhauled Loot Tables for Dig Sites
Added random variations for Carved Pumpkins
Added eating animations for food/potions/soup items
Increased chance of getting a daily key (Now Key Golems instead of Golden Keys) for logging in from 25% to 35%
Concrete Powder can now be thrown into a Cauldron filled with water to convert it to Concrete
Dead Corals and Dead Coral Block can now be thrown into a Cauldron filled with water to convert it into their “alive” counterparts
Added colored bundles to list of non droppable items
Improved upon particles for dropped items
Dropped Player Heads now show the days lived without dying
Added 1.21.4 items to lists of non-/droppable items upon death
Players now lose 30% of their Experience levels when dying (Values are rounded down)
Overhauled appearence of messages slightly to fit other data packs
Clocks & Recovery Compasses are no longer restricted in stack size
Compass TP now uses new cooldown component (10 sec)
Clock TP now uses new cooldown component (20 sec)
Recovery Compass TP now uses new cooldown component (60 sec)
Goat Horn Portals cooldown & duration have been changed to 90 sec
Clocks now always get consumed when used (same as Recovery Compasses)
Overhauled lore of linked Compasses to be less obstrusive
TP actions are no longer limited to players on ground
TP actions now work when using item in Mainand Offhand
TP actions (except Goat Horn TPA) now give 5 sec of Resistance 5 after teleport
TP actions now respect players riding animals and teleports them accordingly
Goat Horn TPA now only works with crafted Portal Horns
Removed trigger command to dis-/enable Goat Horn TPA
Portal Horns renamed in an Anvil now open a portal which can only be used by other players with a Portal Horn which has the same name
Changed Portal Horn message from actionbar to be a chat message and changed styling of messages (msg currently only for unnamed portals)
Overhauled Portal Horn Portal particles
Renamed “Lodestone Hub” to “Waypoint Hub”
Waypoint Hubs now function as a public (..well) Waypoint system where players can TP to any placed Waypoint Hub via the Barrel
GUI
Overhauled custom item texture for Waypoint Hub
Overhauled look of Waypoint Hub and made the appearence slightly randomized
Waypoint Hubs renamed in an anvil before placed now show the custom name above the block & in the
GUI when placed
Waypoint Hubs now have to be at least 24 blocks apart from each other
Village name is now displayed above or below the claimed Bell if the block is air
Village name title messages can now be toggled on a player basis with /trigger village_names
Village Bells (with particles) give Iron/snow Golems, Cats, Wolves, Players, Villagers & Wandering Traders & Mounts a small Regeneration effect when entity is within 32 blocks unless it is night time
Village names can now be rerolled by using an unnamed Name Tag on the Bell
Village names can now be renamed by using a named Name Tag on the Bell
Village names now also automatically get removed when no Villager is within 96 blocks
Compass Hud now shows a different bar color depending on what dimension the player is currently in
Changed display formatting of compass hud
Changed /trigger chat_coords to /trigger send_position
Changed display formatting of /trigger send_position message
Added an ingame date/time system
Clocks show ingame date, time and weather
Clocks in item frames have a small display showing time and date
Added ingame Halloween event
Added ingame Día de Muertos event
Added ingame New Year's Eve event
Added ingame April Fools event
Added ingame Christmas event
Added ingame Valentines Day event
Added ingame Easter event
Added ingame Friday 13th event
Added action bar message for a new day showing the date/weekday
Players can now sit down by holding left + right + sneak input down for 2 seconds
Added new Room in the Heritage Harbor with 5 Key Golem Vaults
Added checks to prevent players from sitting down on non solid blocks (water,lava,air,cobwebs,powder snow,big dripleaf)