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Ask your administrator if you think this is wrong. ======A Realm Recrafted: 1.21.5 Changelog====== **Changes** ### * Switched from Pl3xmap to Bluemap for the servers online worldmap * Players on world map are now hidden when sneaking or invisible * Players can now make signs appear on the world map: * Point of Interest: [poi] <short description> * Shop: [shop] <short description> * Farm: [farm] <short description> * Base: [base] <short description> * Removed Voice Chat interactions (Sculk Sensors, etc) * Deep Blue & Astral Plane now have an Outer Wilds area starting after XZ:2500 * Temporary removed Player Trading via command due to the mod not having an 1.21.5 port yet * Increased chance of dropping player head on death from 15% to 30% * Wandering Traders can no longer turn into Illusioners * Villagers can no longer be leashed (srsly there are boats now) * Players no longer loose max health when dying * Removed Ankerheart enchantment * Removed Bat, Rabbit & Pig Tweaks (There will be a replacement in a future update) * Removed Nice End Mobs (There will be a replacement in a future update) * Removed Nitwit Quests * Changed formatting of various text elements * Removed Stonecutter Armor Stand Pose recipes * Increased chance for Villager to change its type when given an item from 5% to 15% * Village Names now keep their color when renaming with a custom named name tag * Made the loot table of common rarity mobs a bit more rewarding * Added new plants to loot table of rare rarity mobs (Treasure Bundles) * Only naturally spawned mobs now can get a Baby Mount * Villager Names are now shown in Villager Data Message * Removed changing weather based on season * Clock bossbar hud now indicates current weather with an icon * Clock bossbar hud now indicates current season by changing color of the date shown * Wandering Trader Announcement message is now shown in the actionbar * Increased duration of glowing effect for Wandering Traders after spawn from 15 to 60 seconds * Lit Soul-/Campfires recipes now also accept Soul-/Torches as ingredient instead of Fire Charges * Random Mob Equipment now gets stronger the further away a mob spawns from the center of a world (XZ:0) * Orebringer Luck effect will now only be applied in cave biomes * Removed Spawn Crate textures due to vanilla spawn eggs being great now! * Chickens/Boats spawned at Spawn/Heritage Harbor now get killed instead of exposing the person spawning them * Reduced speed boost on Dirt Path blocks * Removed old Wolf variants: Dusty, Fields, Masked, Shrub, Smoky, Varied * Removed modified cat morning gift loot table * Dead Bush can now be smoked (?) from Bush in a smoker (replaces smelting Dead Bush from Flowering-/Azalea) * Netherite Tools & Armor now become unbreakable when equipped (Mending, Unbreaking, Sacrifice, Handyman, Midas Touch, Crystal Curse, Heroes Crown get removed) * Added recipe for smelting Brown Dye from Podzol * Added new Music Discs: * Moonlight Market * Venice Violins * Custom Music Discs are now obtainable by Skeletons shooting Creepers * Added new Hats: * Suria Civilasi * Slime Hat * Added new Pet Hats: * Axolotl (5 variants) * Bee * Camel * Chicken * Cow * Creeper * Ender Dragon * Drowned * Elder Guardian * Enderman * Evoker * Fox (2 variants) * Frog (3 variants) * Glow Squid * Goat * Guardian * Hoglin * Husk * Iron Golem * Llama (4 variants) * Mooshroom (2 variants) * Panda (2 variants) * Phantom * Pig * Piglin Brute * Piglin * Pillager * Polar Bear * Pufferfish * Ravager * Sheep (8 variants) * Shulker * Skeleton * Sniffer * Snow Golem * Spider * Squid * Stray * Strider * Trader Llama * Turtle * Villager (4 variants) * Vindicator * Warden * Witch * Wither Skeleton * Wither * Wolf * Zoglin * Zombie Villager * Zombie * Zombified Piglin * Players consuming food items while wearing a Pet Hat will receive a short, small Resistance effect * Added Pet Hats to loot pools of Key Golem Vaults, Rare Digsite Chests, Vanilla Village House Chests * Removed custom Lodestone recipe * Added Pumpkin, Melon heads to selection of Waypoint Icons * Added Firefly Bush, Bush, Short Dry Grass, Tall Dry Grass, Leaf Litter, Wildflowers, Cactus Flower to list of safe to tp blocks **Enchantments Encore:** * Renamed Airbag enchantment to Cushion * Added Guard enchantment (non treasure) * Added Gallop enchantment (on random loot, tradeable) * Aspect, Pacifier enchantments are now incompatible with Sharpness & Guard enchantments * Removed Red Moon enchantment * Removed Glass Breaker enchantment * Replaced Arrow-/Trail enchantments with the new improved Aura enchantments (on random loot, tradeable): * Aura enchantments apply to helmets * They give off Particles based on whether a player is idling, moving or gets hit * Particles played when a player is idling start after the player stood still for 30 seconds * Particles also apply to Projectiles shot by Cross-/Bows and thrown Tridents * Idle Particles are also displayed when the item is equipped by an Armor Stand * Player Pets (Parrots, Wolves, Cats) also display particles when moving and the owner has an Aura enchantment equipped * Added variants/styles: Angry, Aquatic, Echoing, Enchanted, Ender, Flaming, Heavenly, Lovely, Lush, Muddy, Ominous, Pale, Sparking, Sticky, Trial **Automaticons:** * Automaticons now only have one base instead of one for every tool * Automaticons can be equipped with any tool except Netherite (Swords, Axes, Shovels, Pickaxes, Hoes): * Equipping an Automaticon with the wrong tool for the item it farms will still give an item per payout (but only 1) * Tools support custom max damage components * Tools can be enchanted with Looting/Fortune for more items per payout if it's the right tool * Tools can be enchanted with Unbreaking for it to last longer * Tools can be enchanted with Efficiency for a faster payout * Tools break when their durability runs out * Tools can be unequipped by right clicking if the Automaticon is holding no item in it's offhand * Automaticons now also drop the equipped tool and item when broken * Added new heads to the selection of Automaticon heads * Animations got replaced with fixed poses: * currently 18 poses in total * each Automaticon does a random pose when placed * there's a 50% chance every 10 minutes for the Automaticon to change it's pose * Automaticons now show durability of equipped tool * Automaticons now show a progress bar to better indicate when the next payout is about to happen * Added new crafting recipe for the Automaticon item (Emerald Block surrounded by 8 Wheat in a crafting grid) * Automaticon items now have a stack size of 16 * Added new 1.21.5 items to the list of farmable items: * Sword: Brown Egg, Blue Egg * Hoe: Leaf Litter, Cactus Flower, Wildflowers, Firefly Bush, Bush, Short Dry Grass, Tall Dry Grass * Old placed Automaticons get removed automatically **Fixes** ### * Messages for excited Villagers not working * Village name changing when switching to a name tag after ringing a bell * Villager not getting glow effect when using Villager data command and the villager not having a job * Magma Walker not working in certain situations